| These are the most common commands that can be entered in the console. To use the console commands, bring down the console by using the "~" key (tilde). you must have the console enabled to use any of these commands, | ah 1 Toggles Auto-Help (gives player hint messages throught the game) - Setting of 1 = 'on', and 0 = 'off'. cl_observercrosshair 1 Set to '1' to enable crosshairs in Observer mode, '0' to disable. dm 1 Toggles displaying of map briefings after loading a new map - Setting of 1 = 'on', and 0 = 'off' cl_hidefrags 0 Toggles hiding everyone else's scores except your own - Setting of 1 = 'on', and 0 = 'off' drawradar This turns the radar on fastsprites 0 Sets the complexity of the smoke sprites for the smoke grenade - The range is 0-2, with 0 looking the most like actual smoke hideradar This turns the radar off hud_centerid 0 Toggles the centering of the auto-ID text - Setting of 1 = 'on', and 0 = 'off' lefthand 0 Toggles the use of holding weapons in left hand - Setting of 1 = 'on', and 0 = 'off' listmaps Lists the maps available on the server that the client can vote for - the server admin specifies which maps get listed by editing the mapcycle.txt file. max_shells 300 Sets the number of shells visible at one time (0-500) max_smokepuffs 300 Sets the number of smoke puffs visible at one time (0-500) nightvision Bind this to a key to toggle the use of the night vision goggles rate 2500 Sets how much data/information you receive from the server that you are connected to - for a 14.4 connection, set your rate to 1500 - 33.6k connection use 3000 - 56k modem use 3500 - ISDN should be 5000 - all connections faster than that should be between 5000 and 9999 setinfo vgui_menus 1 Toggles the VGUI menu - Setting of 1 = 'on', and 0 = 'off' timeleft States how much time is left on the particular map votemap Allows the client to vote for a particular map Server-Side Commands
These are commands for people running their own Counter-Strike server.
mp_autokick 1 Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off' mp_autoteambalance 1 Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off' mp_c4timer 45 Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds. mp_flashlight 1 Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off' mp_footsteps 1 Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off' mp_forcechasecam 0 Toggles the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off' mp_freezetime 6 Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable mp_friendlyfire 0 Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off' mp_hostagepenalty 2 Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off mp_limitteams 2 Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting. mp_logmessages 1 Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off' mp_mapvoteratio 0.6 Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0 mp_roundtime 5 Sets the maximum amount of time for each round - ranges between 3 and 15 minutes mp_timelimit 0 Sets the maximum amount of time in minutes between map rotations mp_tkpunish 1 Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off' sv_restartround 0 Sets the amount of time before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts.
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